Nintendo
Nintendo
Posted 5 days ago
Internship
Redmond, Washington
In Person
Smart Summary
Responsibilities
The intern will design improvements to CI infrastructure focusing on automation, observability, metrics, and fleet management. They will work within a dynamic team to support DevOps initiatives for Nintendo Technology Development.
Qualifications
You have experience with C++, C#, or Python, along with strong software engineering fundamentals and web API knowledge. You are a rising senior pursuing a BS or MS in Computer Science or a related field, ready to learn quickly and communicate effectively within a dynamic team.
Must Have Skills for ATS
C++
C#
Python
web APIs
Continuous Integration
Continuous Delivery
GitHub Actions
GitLab CI/CD
Ansible
Chef
Terraform
CDK
Job Description
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
We’re looking for a highly motivated and self-starting Software Engineer Intern to join Nintendo Technology Development’s (NTD) DevOps team for the Summer of 2027.
The Opportunity
This is an excellent opportunity for a candidate with passion for excellence and a desire to grow in a fast-paced, engineering-focused environment. In this role, you will be designing improvements to CI infrastructure revolving around automation, observability & metrics, and fleet management.
What we’re looking for...
This position is onsite in Redmond, WA, and not open to remote status at this time.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay Range:$45—$45 USDNintendo
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