Community and Outreach Intern - University Clubs Program

Endless Studios

Posted 2 months ago

Internship

New York, New York

Hybrid

Smart Summary

Responsibilities

You will build and manage the ambassador program by screening applicants, conducting interviews, and coordinating the launch of game development clubs at various campuses. Additionally, you will structure and moderate the community Discord and ensure all ambassadors are onboarded effectively.

Qualifications

You are a current college student or recent graduate with experience organizing campus clubs or movements. You possess strong networking and cold outreach skills, and you are adept at identifying and recruiting talent to achieve specific goals. Your organizational abilities and judgment of character are key to successfully building the founding cohort for the Endless Clubs program.

Must Have Skills for ATS

Discord

Job Description

ENDLESS CLUBS

Community and Outreach Intern

Location

LOCATION: New York, NY in-person preferred (hybrid possible with paid travel for kickoff and closeout)

Reports to

REPORTS TO: Clubs Program Lead Intern

Stipend

COMPENSATION: $12,000 for the 12-week program, plus housing assistance and travel as needed

THE SHORT VERSION

Endless Clubs is going to become the campus arm of a global game development movement  and you are the person who selects and helps start the first clubs this Fall. 

Within a few years, we hope to have hundreds of clubs at colleges and universities across the world. In addition to having fun and mentoring younger gamers, the club's goal is to turn game players into game makers who improve and demonstrate their career readiness by working on some of the many hard and soft skills required to make and market great games. We are building a global movement to democratize game development. We need a proven community builder to get us seeded and jump started on our first campuses.

By August 31, you have to hand David a list of named, screened, ready-to-launch Ambassadors at every priority campus, with a launch plan for each. That is the deliverable. Everything else you do this summer rolls up to that.

WHAT YOU WILL ACTUALLY DO

  • Build the Ambassador application from intake form through screening rubric through interview process.
  • Outreach to existing game dev clubs at NYU, Columbia, Harvard, Stanford, Yale, UVM, ASU, and 4–6 passion-driven campuses you surface yourself.
  • Set up the Endless Clubs Discord. Structure it, moderate it, populate it before the founding cohort arrives.
  • Screen every applicant. Run first-round interviews with the most promising. Bring finalists to the Lead and David.
  • Coordinate the soft-preview Vermont retreat — get the right 8–10 confirmed Ambassadors there, run the program.
  • Pack the welcome boxes. Schedule onboarding calls. Make sure no Ambassador shows up to school in September without having heard from us first.

WHO YOU ARE

  • You are a hustler. Networking is one of your super powers and cold outreach does not faze you. You can reach out to a stranger and get a reply.
  • You are currently a college student or recent graduate and have organized something at the scale of a campus club, conference, or movement.
  • You are organized. You can run a hiring funnel without dropping balls.
  • You are a strong judge of people. Your taste in Ambassadors will define the first cohort, which will define the program.
  • Bonus: you already know the game dev community at one or more priority campuses.

WHY THIS JOB

You are picking the founding cohort. The 22-ish people who, a year from now, will be running clubs at 11–13 campuses. The first hires of any organization define the rest forever. That is what you are doing here.

TO APPLY

  • Submit a one-paragraph answer to: "Which three campuses would you target first for the founding cohort, and how would you find the right person at each one?"
  • Submit a one-paragraph answer to: "Tell us about a person you successfully recruited for something — a club, a project, a job — and how you spotted and landed them."
  • Two references — at least one from someone you have organized with.

No cover letters. Show us how you think.

Endless Studios

At Endless Studios, we envision a digitally empowered future for every student. We're a youth-centric game-making studio where budding creators collaborate with professionals to develop games. We are designed to mirror the authentic environment of a professional game studio to train technical skills like coding and design, alongside soft skills such as leadership and problem-solving. By blending game development with an enriching learning experience, we aim to nurture a community of young creators ready to innovate in a digital future. Endless Studios' parent company, E-Line Media, was founded over a decade ago to develop games that catalyze curiosity, explore meaningful themes, and provide gateways to new perspectives and interests. Our consumer games with meaningful themes (e.g. Never Alone, Beyond Blue) and our game-based learning platforms (e.g. Gamestar Mechanic, MinecraftEDU) have reached a global audience of over 10 million players across channels and been used by over 15,000 schools and after-school programs. Endless Network, our other parent organization, is a global network of companies, foundations, non-profits, technologists, and advocates who want to unlock human potential through technology. We are dedicated to empowering the next generation to succeed in the digital economy. We work to transform the lives of kids and young adults by expanding access to technology and information; and by helping them develop 21st century skills.
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